Update 3
I’m going to be rating Game Ideas in only one category, the overall category, so I can rate more Game Ideas than I usually can.
All of the following 7 are made by the same author:
Mario
Basketball. It would play similar to NBA Street and NBA Jam. It
would be 2 on 2. Toad would be a Charles Barkely type character, Luigi a
Dominique Wilkins type character because of his insane hops, Bowser would be
like Shaq and Wilt, Princess Toadstool like Clyde "The Glide" Drexler
and so on.
Meweight Says: “Not
a bad idea. I’ll give it a 4.5/10 since there’s not much to the idea.”
Mario
Kombat. It would be for the more mature gamers. Hehehe. How cool
would it be to see King Bowser Koopa bite Princess Toadstool's head off, or to
see Mario burn Luigi to a crisp with fireballs, or to see Toad kill Wario with
Mushroom Poisoning, or to see Link chop Yoshi's limbs off?! Plus it would
make a fortune. It would probably break SMB3's record. Mario has
recently come out with games for younger audiences so now it's time for a game
for an older audience.
Meweight Says: “Though
we all know Nintendo will never make this, that’d be just plain cool. I give
it a 4.5/10 since like the idea above, there’s not much to the idea.”
Super
Smash Bros: Nintendo vs Sega. Wouldn't it be awesome to have Sonic
Battle Mario Smash Bros style? Other possible characters are Pocky and
Rocky, Knuckles, Tails, Amy, Dr Robotnik, Vectorman, Megaman(I know he's a
Capcom character but he's had so many good games on Nintendo systems so he
should be included), Wart, and Wario.
Meweight Says: “We
all know that’s NOT going to happen. It may be cool, but believe me, you have
no idea how many times I’ve heard this idea through this site and off of the
site. I give it a 4/10. Please elaborate your ideas.”
A cel-shaded
Mario game in 2D for Gamecube.
Meweight Says: “…Too
short, and a waste of time. That’s what the GBA is for. I give it a 1/10.”
A remake
of the best game ever(SMB3) in 3D for Gamecube.
Meweight Says: “Again,
much too short, and they’re already doing that for the GBA, except the 3D
part. I give it a 0.5/10.”
Mario/Sonic
Adventure. This game would play like Sonic Adventure 2 for where half of
the game you play as Mario and for the other half you play as Sonic.
Meweight Says: “Your
ideas are too short. Get it through your head. =P Also, VERY VERY VERY unlikely,
and said way too much. I give it a 1/10.”
Megaman
Football. I know they already have Megaman Soccer but a football game
would be nice because of all the different robots with different abilities.
Meweight Says: “E-lab-or-ate.
A good concept, but nothing to elaborate on. I give it a 1.5/10.”
hi im
bananabrains99
i love the site ive been trying to research mario and this site is great
well any ways my game idea is is a game that features many different versions of
mario
baby,fireball.spitball.meatal,flying,racoon,invisable,mario kart
mario,papermario,cowboy,doctor,ect.
maybe a supuper smash bros type of game or even a gane where you alternate
through the many types of marios to complete many tasksthat require powers kind
of a tribute to all the faces of mario.
thanks for listening
i know u are bussy but i would like to talk to u an instent mesage so if u could
send me your screen name thank you for your time
signed
a
huge mario fan
Meweight Says: “Not
a bad idea. Elaborate on it, and use some spell checking, and this could be a
pretty good idea. I’ll give it a 2.5/10.”
Ok heres
the scoop.. Bowser has a pet dragon... Mario has to train yoshi how to fight
bowser's pet dragon.. the goal is to give yoshi ebough apples and fruit so he
will be ready for the match.. you have to bring yoshi through a huge ammount of
levels and at the end he fights. If he looses.. the princess will be taken away
and luigi looses his power, you win Of course you get the princess back.. sound
cool? Hey probably not. It's just an idea? Ok gotta run.
-K.k. Salviano
Meweight Says: “This
is a pretty good idea, I’d love a virtual pet-like game where you train a
Yoshi, and bring him through levels. Fix up your spelling though. I give it a
4.5/10.”
Ok i
have a game idea!But the ennemis is...Mario! What would you think of a game
starring Waluigi? In Waluigi's adventures legend of the dark star you w'ont
be disapointed! You control waluigi in is adventures, beating the boss like
Mario, Luigi, Yoshi, Explore the Dark island, climb mountains, beat up some bad
guy like the toads , help wario in is mini quest, and...kidnap the princess!!!
And of course, Beat up the Dark star! All that in Waluigi's adventures legend of
the dark star! On Nintendo gamecube (i hope!)
Meweight Says: “Heh,
not too bad of an idea. You need to fix your spelling and capitalization though.
I’ll give it a 5/10.”
the next
chapter in the mario serious should combine all nintendo charactors just like
super mario 2 on the NES, toad, prices peach, mario luigi, they should all go on
an adventure that does not involve bowser or any one of his buddies, and all
these charectors should have special moves to help each other, mario could be
powerfull, peach should just hover in the skies to reach far places, luigi
should jump high, toad could crawl in small places, the game should be just like
Mystical Ninja 2 on the N64 2D and with good background graphics and good
charector design, and now onto the game story.
the story: should be about helping restore peace on a magical island called Esponia, and rescue the villagers fron an evil man that is trying to take over it, simple as that and simple as other mario games.
Meweight Says: “Pretty
good idea. Need to fix up capitalization and spelling though. I’ll give it a
5.5/10.”
Name:
Super Mario Mayhem
Platform:
Snes (and it's one of the first 3-D games for it, too.
Genre:
Puzzle
Story:
Bowser has kidnapped Pricness Toadstool! Will Mario be able to
stop
him? (Yeah, it's the same story.)
Plot:
Mario must battle his way to Bowser's palace by any path he
chooses.
But choosing the path is all part of the mayhem, because each
path
has all sorts of different puzzles to try and stop him. To gain
access
to the next level of play, he must make his way through each of
the
puzzles on the current tier. However, Bowser has sabotaged many of
the
puzzles on higher tiers to make them much more difficult. Also, the
order
Mario completes the puzzles in is important as well. For example,
some
puzzles supply energy to power others, so obviously Mario will have
to
complete them first.
Controls:
In
play mode:
Up:
Move forward
Down:
Move backward
Left
and Right: Side-step
L:
Turn Left
R:
Turn Right
A:
Moving up to a puzzle and pressing this button will enter Puzzle
Mode.
In
puzzle mode:
Up:
Moves cursor up
Down:
Moves cursor down
Left:
Moves cursor left
Right:
Moves cursor right
Y:
Selects item. From here it can be moved with the cursor
X:
Drops item
B:
Enters Play Mode
Any
buttons not stated above serve no functionality
Types
of puzzles:
Pipeline:
Move pipes to allow water into the bucket.
Objects:
Pipes.
Light:
Mirrors are used to reflect light onto a certain area.
Objects:
Mirrors.
Contraption:
Use seemingly useless parts to accomplish a task.
Objects:
A lot of stuff.
Association
Maze: Appears only on higher tiers. Each colored space is
surrounded
by all other colors. You must move from Start to Finish, but
if
you move from a blue square at the start to the bordering Yellow, on
the
other two mazes it will also go to the yellow, which might not mean
the
same direction.
Objects:
Ball(only on first maze, second and third balls move according
to
your move)
Master
Puzzle: The final puzzle at the end of the game. It is a
combination
of all other types of puzzles.
That's
about it. Oh, and if you succeed in a puzzle you get to save.
There
are three save slots.
Sent
in by curtmack
Meweight Says: “THANK
YOU CURT! I was thinking this batch of ideas would be nothing over a 5.5. It’s
not likely that it will be made on the SNES, but it’s still a very good idea.
There should be more Puzzle games for Mario. I’m glad you elaborated, and I
give it a 7.5/10.”
TOAD'S
LAME
ADVENTURE
Created by:
Steven Keith
Concept: In this game, you play as Toad
(for about nine seconds, as most of the game
is cinematic)
Story: The game begins as Toad is talking to Mario outside Bowser's castle.
After you're done talking, Mario walks in the door and beats up Bowser. (You
don't actually see this, it's just Toad waiting for Mario outside.)
In about twelve seconds, Mario walks back out. The next scene, Peach, Mario, and
Toad are eating cake back at Mushroom Kingdom, when Luigi runs in, beaten and
bruised, and explains that a giant dinosaur (not Bowser)
is on a rampage and destroying the city. Mario runs out there and doesn't come
back for 3 hours. But the camera stays inside instead of following him out. Then
a three hours later sign pops up, and Toad says, "THAT'S IT!
I'M GOING OUT THERE!!" This is when you gain control of Toad. There
are thousands of dead mushroom bodies lying around. You run over to the giant
godzilla-like-monster just in time to see Mario kill the monster. Then,
the monster falls on you. THE END
Meweight Says: LOL!
That’s hilarious. Of course, it’s not much of a game, so I’m forced to
only give it a 1.5/10 (that extra .5 for the hilarity =P).
Game:
Super Mario Bros. vs. Street Fighter
Players:
1-4 (3-4 in Tag Team, or Tournament Only)
Platform:
Nintendo Gamecube
Note:
The Mariobility of this game should be pretty high. Capcom and Nintendo do work together on projects, like the
Legend of Zelda: Oracle games, and the GBA Legend of Zelda. And also, Capcom is planning a whopping 9(sarcasm) titles for
the Gamecube this year. That is
more than the N64 got from Capcom in it's whole life.
Lastly, Capcom has now lost the Marvel license, so
they are most likely looking for new venues to ppit their 'Street Fighters'
against new opponents.
In Super Mario Bros. vs. Street Fighter, You fight 2 on 2 tag team
battles in a tournament of mixed characters in order to defeat the Bosses at the
end. The Classic Capcom vs. series
finally crosses paths with the Nintendo Characters.
I am working on a bigger, badder, Nintendo vs. Capcom, but right now,
here is Super Mario Bros. vs. Street Fighter.
Controls
D-Pad:
Move Fighter/Jump
D-Stick:
Move Fighter/Jump
A
Button: Low Punch
B
Button: Low Kick
Y
Button: High Punch
X
Button: High Kick
L
Button: Med. Punch
R
Button: Med. Kick
L+R
Buttons: Switch fighters
A+B
Buttons: Summon Buddy Character
Start:
Pause Menu
Play Modes
In Vs. modes, the computer can always take over for player 2.
You cannot play 2 on 2, with
each player using a CPU partner.
Arcade:
In Arcade mode, you must fight through 8 random teams of fighters until
you get to the 2 Final Teams. The
second to last team is Mech Zangief and Metal Mario, and the last Team is Giga
Bowser and Cyber Akuma.
Exhibition:
In this mode, you don't tag
team with other characters. You
play through all unlocked characters with a single character.
Endurance:
Like Exhibition, but your health only gets replenished at th halfway
mark, and before the final character.
Tournament:
Set up a 24 man (or CPU) tournament like Super Smash Bros. Melee. You can also set up a 12 team tournament, where 1 player can
control 2 teams, or 2 players control each team.
Tag
Team Vs.:
You can play a friend with a 2 man team, or 4 players can control 1
member each of 2 teams. You can
play up to 5 rounds.
All
Out War:
Both players (only 2 allowed), pick 5 characters.
You play through these characters in a random order until you have wiped
out all of the other players or CPUs characters.
There is only 1 round.
Royal
Rumble:
All 4 players (only if divided into 2 teams), can fight on screen at
once.
Characters
This is the roster of characters for Super Mario Bros. vs. Street
Fighter. You start with 18 characters, 9 from each side.
You can unlock 4 more characters by winning the game as certain
characters. After fulfilling
certain secret requirements, you can play as the bosses too.
Each side has two hidden characters that must be unlocked by push button
codes (Jumpman, Daisy, Shadow, Shadow Lady).
Jumpman, for those who don't know, is a limbo character who originally
was Mario. His colors are inverted
and his moves are a variation on Luigi's. Daisy's
moves are a variation on Peach's. Shadow
Lady and Shadow are variations on Chun-Li and Charlie respectively.
-----------------------------------------
Starting Characters
-----------------------------------------
Mario
Ryu
Luigi
Ken
Dr.Mario
Dan
Peach
Chun-Li
Wario
Guile
Cap'n Syrup
Cammy
Yoshi
Dhalsim
DK
Zangief
King Boo
Sagat
Mr.Game & Watch (locked) M.Bison (locked)
Bowser (locked)
Akuma (locked)
-----------------------------------------
Unlockable Bosses
-----------------------------------------
Metal Mario Mech
Zangief
Giga Bowser
Cyber Akuma
-----------------------------------------
Hidden Characters
-----------------------------------------
Jumpman
Shadow
Daisy
Shadow Lady
Mario Bros. Hyper Combos
Every Character has at least 3 Hyper Combos, also known as Super Moves.
I am not going to detail all of them, but I will name a few of each
Nintendo Character's. All of the
Street Fighter Characters' moves are based on or are variations of their
existing moves, so I won't detail theirs. Since
this is the Mario Bros. first 'true fighting game' venture, I will briefly
detail some of their Supers.
Mario
Super Flame: Giant Repeating Fireballs That fire
forwards in a straight line.
Spin Jump Drill Kick: Mario jumps in the air, and
comes down with a blazing fast Drill Kick, like the one used to break Blocks in
Super Mario World. He is on a very
slight angle, but is mostly vertical.
Hammer Attack: Mario dashes forward on a rampage
with his hammer, until hiiting a wall, where he backflips to his original spot.
Luigi
Hyper Flame: Luigi Jumps in the air and fires
downwards at a 45 degree angle. His
fireballs are Green, but are otherwise the same as Mario's.
Poltergust 3000: Luigi dashes towards the enemy,
sucks them into the Vacuum, and the bag gets really big, as they take
repeatingdamage.
Monkey Wrench: Luigi lunges a short distance with a
giant monkey wrench. If he connects
with the opponent, he attaches it and spins it around them like a propeller,
causing combo hits.
Dr.Mario
Megavitamins: Dr.Mario holds out his hand and a
huge pill container opens above the arena.
It pours a bunch of Megavitamins on the enemy.
Super Vaccine: Dr. Mario Charges with a Huge
Syringe, that Drills the opponent until the plunger is epressed all the way.
Peach:
Super Parasol: Peach does a Super Drill at an
Upwards 45 degree angle with her parasol as the parasol grows constantly larger.
Giant Turnip: Peach throws turnips at the enemy at
inhuman rate and finishes off with a Huge Turnip.
The turnips take an arching path as she throws.
Wario:
Hyper Shoulder Charge: Wario Does a energy charged
Shoulder Dash.
Super Piledriver: My modified version of one of
Wario's Wario World moves, Wario grabs the opponent, and does a spinning
piledriver. The combo hits come
from him using them as a pogo stick as well.
Moneybags: Wario spins around with an humongous
open moneybag and sprays coins everywhere (like Mewoth's Coin attack from SSB on
steroids). It doesn't cover the
whole screen, but it covers a good area around Wario.
Cap'n
Syrup:
Genie Tornado: Syrup holds out a lamp and launches
three spnning Genies charged with lightning across the screen.
Mad Bomber: Syrup Launches a stream of Bob-Ombs at
a 45 degree angle that arcs slightly at its end.
This is used for hitting aerial enemies. In the air, it shoots straight ahead and slightly arcs down.
Yoshi:
Slurp: Yoshi grabs the opponent with his tongue,
pulls them into his mouth, and rapidly grinds his teeth before launching them
out.