SMBHQ Game Ideas

Mario And Luigi's Big Rescue

Console:

Nintendo Gamecube

Number of players:

1

Game Type:

Action/RPG

Plot:

Today is truly Mario's and Luigi's day, after years of protecting the Mushroom Kingdom. The government passed a holiday to celebrate their work and have constructed museum that displays the Mario brother's countless adventures throughout the years.

Everyone was at the opening Ceremony, Princess Peach, Yoshi, Toad, all of Mario's partners from previous quests, and large crowds of other Toads. Luigi's friends were there too, Professor E. Gadd, Princess Daisy and his own legion of fans were there to support Mario and Luigi, expect one.

A lone Koopa, standing amongst the cheering crowd, pulls out a walkie talkie.

"Mini Koop to Mega Koop, come in Mega Koop."

"Mega Koop here, where's your position, over," a deep voice responds.

"I near the stage, P.P has finished her speech and has left the stage, she entered the museum. Over," the Koopa answers.

"follow her every move, wait 'till me and the other are in position, we will be victorious," the deep voice said, followed by a hunting laugh.

"Yes my King, Mini Koop out."

The Koopa hides the walkie talkie in his shell as he walks into the building. Which is a huge hall, decorated by displays of the Mario Bros. achievements, banners of Mario and Luigi hanging from the ceiling, statues of them, artifacts owned by them and even paintings of them from a grade 1 class filled the museum. Mario and Luigi your signing autographs. Peach was admiring a scene from Mario's younger days with Daisy. The Koopa reached into his shell.

"Mini Koop to Mega Koop, the trap is set" he whispers into the walkie talkie.

"Acknowledged" the deep voice answers.

Just then a large swarm of Koopas rushes through the front doors, Toads flee, everyone panics as Bowser steps in, shouting orders to his troops. Half the Koopas sprints to Mario and Luigi, attempting to stall them. The others grab Peach and Daisy and runs out, before anyone could realize what was happening they escaped. Mario and Luigi knew it was up to them to save the Princesses from Bowser. They rush home to get supplies for their biggest adventure yet.

Upon reaching Bowser's fortress they learn from a defector of Bowser's forces that the only way to gain entry to the keep until 12 keys to 12 locks and a password to a electronic security system are found. These keys are given to each of Bowser's meanest, nastiest henchmen. The letters to the password can be obtained through the most mind busting mini games ever. Not an easy task indeed.

Controls:

Exactly the same as the controls in Super Mario Sunshine ( why mess with a good thing, you don't fix a car when it's working perfectly). This is so players that have or haven't played Super Mario 64 or Super Mario sunshine can pick it up and play it easily, along with the these controls, pressing L and R together switches your controls to either Mario and Luigi, you control one as the other follows and assists you.

Levels:

This adventure takes Mario and Luigi everywhere. To the sands of Dry Dry Desert to the beaches of Yoshi's Island to the fertile fields of Mushroom farmland to the peaks of the Toad Mountains. These are only 4 of a dozen worlds, spanning across the entire Mushroom Kingdom.

Enemies:

Your adversaries include the traditional Koopa Troopas, Goombas, Hammer Bros. and Shy Guys. Plus large army of mechanized foes and a new breed of Piranha Plant, one that can divide if hurt. All of Mario's and Luigi's enemies are going to be tougher than ever, ESPECIALLY Bowser.

Additional Comments:

Each Mario and Luigi have their own strengths and weak points. Where Mario jumps over a gap and barely grabs the ledge, Luigi would completely clear it. Where Mario and Luigi runs, Luigi would fall behind as Mario rushes ahead of him. Collecting items, talking to people, solving puzzles, stomping enemies, and playing tons and tons of mini games are only some of the challenge our heroes, go get 'em guys.




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