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Super Mario Bros.
#3 (April 1991)

Legal Stuff: Super Mario Bros. Vol. 1 No. 3, April 1991 (ISSN: 1049-1503). Published by VALIANT, a division of Voyager Communications Inc., James Shooter, President; Steven J. Massarsky, Secretary. Office of publication (NOTE-- The address has been changed): 132 West 21st Street, New York, NY 10011. (1990 Nintendo of America Inc. and (1990 Voyager Communications Inc. All characters herein, and the distinct likenesses thereof, are trademarks of Nintendo of America Inc. All Rights Reserved.

Availability: Extremely rare

Worth: $1.50 at time of publication

Story 1: "Duh Stoopid Bomb!"
By Bill Vallely and Mark McClellan, George Wildma n, P. Zorito, Rod Ollerenshaw, Carol Smith and Ken Shooter

Summary: Toad sneaks a secret weap on of Koopa's to the castle and the Fungus Bureau of Investigation but it accidentally goes off, and everyone becomes stupid. The reason: The Stupid Bomb! Mario and Luigi decide to attack Koopa (which isn't a smart idea right then) and when they get there, the Snufits and Shy Guys are friendly and dumb because of an accident with a bomb there and give them more stupid bombs. They go home, and the leader of Koopa's armies has to explain to Koopa about the problem.

Koopa says it's fine, that he wants it to be like this, so the Marios swill get stupid, and using new smart bombs, they'll be able to finally win. But the leader Snufit accidentally sets one off, and makes himself very smart. He decides to take over Koopa's castle. Meanwhile, everyone on the good side has returned to normal brainpower, and Mario and Luigi begin to wonder about the bombs they're carrying. Wooster warns them to be careful, but they drop one, and everyone is stupid again.

Rating: This was an all-around good and f unny comic. They did a good job with this one, and it scores a 9.6/10 IMHO.

Story 2: "You Again?"
By Bill Vallely, Mark McClellan, John Constanza, P. Zorito, Kingman Huie, Karen Merbaum

Summary: Mario is sleeping, when a note from the princess calling for help from Koopa flies through his window. He rushes out to save her, but the very first Shy Guys defeat him. Then he suddenly wakes up. The note comes at him again, and he leaves again. Once again, the Shy Guys defeat him. Mario wakes up again to the note. This time, he falls into a waterfall and wakes up AGAIN, soaking wet. He attempts once more to save the princess from Koopa, and this time, the Shy Guys are drinking coffee and eating donuts. And once again, he is defeated. Suddenly, the telephone wakes up Toad from bed. It is the princess, inviting him to a party. Toad tells her about his dream about Mario and his problems with the Shy Guys. She gets bored of it and hangs up. He goes outside to the waterfall for some water when the Shy Guys defeat him. Then he wakes up to a phone call from the princess . . .

Rating: Very different plot, different in a good way. Pretty cool all around, "You Again?" scores a 8.9 out of 10.
Super Mario Bros. Vol. 1, No. 3, April 1991

Shorts: "Super Mario Bros. 3 - The Fish That Should've Gotten Away": Mario Meets Stanley The Talking Fish for the first time. Here, he needs advice about his date with Barbara the Bush.

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