Super Mario Sunshine
In-game reset:
Press B + X + Start during game
play.
Ending bonus:
Successfully complete and
save the game. You can pay
10 coins to use a boat near the clock tower where Yoshi is found
to return to the Airport level at the start of the game. Additionally,
you can get a shirt covered with Shine pictures from the man wearing
sunglasses gives Mario sunglasses normally the game.
Alternate ending screen:
If you complete the game
with 119 Shine Sprites or
less you will get an ending screen in which el Piantissimo inspects
the paintbrush. However, if you finish it with all 120 Shine Sprites,
the ending screen will show all the characters in the game.
There are 240 Blue Coins and
120 Shine Sprites. You need 50 Shine
Sprites and have level 7 completed on all seven stages to get
to level 8. You only need 117 Shine Sprites to complete the game
to get one ending. Get the last three Shine Sprites to see a different
ending. Get the shirt and glasses for a different appearing ending.
Hint: Yoshi juice:
After eating a fruit,
Yoshi can then spit out juice
to defeat enemies.
Different fruit affects the
color of your juice spray. Purple
juice turns enemies into floating platforms that go left, right,
or straight and back. Pink juice turns enemies into pink platforms
that go up and down. Orange juice creates stationary platforms.
While you are on Yoshi when
talking to someone, press R
and you can spray them with juice.
Hint: Yoshi eats birds and bees:
Yoshi can eat the annoying
birds flying around Delfino
for Coins and Stars. The green ones are worth a Yellow Coin; blue
ones worth a Blue Coin; and yellow ones worth a Star. Yoshi can
also eat bees.
Hint: ? Yoshi:
Go into a manhole with
Yoshi and he will turn into
a ?.
Hint: Higher jumps with Yoshi:
Do Mario's spinning
technique when on Yoshi to jump
higher. He can also spit juice in this form.
Hint: Triple jump with Yoshi:
If you run and jump three
times with Yoshi, you can
do a triple jump similar to Mario's, but without the extra animation.
Hint: Yoshi's Spritzer Squirt:
Press R, then press A.
Hint: Yoshi sprinkler:
Rotate the Analog-stick then press A,
then R.
Hint: Yoshi burst:
When you get Yoshi, stand
still and start spraying
juice. Gently tap A and a burst of juice will appear
from
Yoshi's mouth. If you press A too hard, Yoshi will jump
and a burst of juice will appear, which can be dangerous in some
places.
Hint: Yoshi goes away:
If you are riding Yoshi
and fall in the water, he will
go back to his egg. He will do the same thing if his food scale
goes all the way down. Also, if you get Yoshi out of his egg and
do not ride him much, he will return to his egg.
Hint: Keep Yoshi from
disappearing:
Yoshi will disappear if
you leave him out for for awhile.
This is because his juice meter decreases even if you are not
on him. To stop him from disappearing (in order to use him later),
leave Yoshi next to regenerating fruit on the ground. He will
automatically eat the fruit there and stay alive for as long as
you are in the level.
Hint: Sunglasses and shirt Pianta
location:
The following is where the
Pianta man that gives you
the sunglasses is located in each level.
Hint: Bianco Hills: Extra lives:
After you complete episode
3 (The Hillside Cave Secret),
go back into Bianco Hills and choose episode 4. Instead of doing
that episode, go back to the hillside cave. This time you do not
lose FLUDD. There is a secret level up there, where if you press
the red plunger you have to collect red coins in the allotted
time. Do not hit it. Simply go up to the first wood platform with
nails and Ground Pound the right nail three times until the 1-Up
appears. Then, using the Hover Nozzle, make your way toward the
end of the level. You will see the second 1-Up in the air above
the second star. Use the Hover Nozzle again to get it without
worrying about your step. Then, simply fall and die. Since you
collected two 1-Ups, you will have a net gain of one 1-Up, The
game starts you at the beginning of the cave, where you can repeat
this as many times as desired to build up your extra lives. Once
you get used to it, this will take about 30 to 45 seconds each
time. When done, you can either do the red coin deal (gives you
a Shine), or jump to the non-lit Shine to exit. Since you did
not die, this time you will have a net gain of two 1-Ups.
When you start episode 6 you
will see an extra life that you can
get each time you die.
Hint: Bianco Hills: Coins:
Go into episode 3 and kill
many enemies to get Coins.
Splatter fake flowers against the wall to get three Coins.
Your best chance to pick up
100 Coins is in episode 3. There are
lots of easy to find Coins. Do not forget to splat enemies on
the ground, in the trees, and the two bird-like things in the
air outside of the gate.
Hint: Bianco Hills: Yoshi or
Turbo Nozzle:
If you want Yoshi and the
Turbo Nozzle, do the same
requirements to get Yoshi, but before you complete Pinna Park
episode 4, try to have 25 Shine Sprites. When you get Yoshi, enter
Bianco Hills. As soon as you get there, exit, then chase the Fake
Mario and get the Turbo Nozzle. When you go by the place you enter
Bianco Hills, you can use the Turbo Nozzle or Yoshi
Hint: Bianco Hills: Swing:
Once you go down the hill
at the entrance, go on the
cord. Then, jump up on to another one. Use your Squirt Nozzle
and you will go in circles.
Hint: Bianco Hills: Skip episode:
Go to the first level
(Bianco Hills), then go to Episode
1 (Road To The Big Windmill). Go to the lake that circles the
windmill. Swim around the windmill until you see a spider on the
water. Switch to the Hover Nozzle and float over the spider. When
you fall back into the water, the spider should be shaking. Before
it stops, jump onto the spider. You should go shooting up into
the air. Use the Hover Nozzle and hover over to the road that
leads up the windmill. Follow the road up until you get to an
"M" on the wall. Wait there until you see a platform.
Jump onto the platform and ride it up to the roof. Hover onto
the roof, where you will see a giant Piranha Plant. A quick
intermission
sequence will play, then the roof will break. You and the Piranha
Plant will fall into the windmill. Defeat the Piranha Plant, and
you will be able to skip the next episode and go to the third.
Hint: Corona Mountain: Coins:
There are ten Blue Coins
in Corona Mountain. Try to
get all of them in the boat.
Hint: Corona Mountain: Lives:
Hover to the fourth
platform to find an extra life.
Then, either exit the level or keep going to the large platform
just before you jump on the boat. There is a box on the right
side of the platform. Ground Pound it and an extra life will appear.
Exit the level and repeat this as many times as desired.
Hint: Delfino: Lives:
When in Delfino Plaza, go
to the beach. There is a
hidden sewer grate. Spray around until you see the red circle
just past the second umbrella. Ground Pound to go into the sewer
ad find a 1-Up Mushroom there. Enter a stage, exit, go back, and
repeat as needed.
After getting the turbo
booster FLUDD, you can get an easy 100
Coins in Delfino Plaza and build up many extra lives. To the left
of where you start is a building with a Shine in it. Use the turbo
booster FLUDD to bust through the doors and get it (if not already
obtained). Save the game and continue. You will start again at
the same place in Delfino Plaza. Collect as many coins and extra
lives as desired and use the turbo booster to get the same Shine
again. It is now blue and does not give you another shine point.
However, it "ends the level" and asks you if you want
to save and continue. Choose to save and continue. You will now
notice when you start again that you have the same amount of coins
as before the save and all the coins and extra lives in the level
reset. You can get the same ones again. Do this as many times
as needed to build up your extra lives and get the 100 coins Shine
for Delfino Plaza early in the game.
When you lose a life,
especially in the secret levels, exit the
level and return to Delfino Plaza and swim to the island where
the person is stranded. Spray the smoke and an extra life will
appear. Go into a level, then exit again to get another life.
You can repeat this as many times as desired.
Hint: Delfino Airstrip:
Successfully complete the
game, then get 10 Coins.
Go to the sailor and pay him the 10 Coins. You can now go to the
airstrip. There are a lot of Coins and two more Shine Sprites
there.
Hint: Delfino Plaza: Coins:
Spray the wanted of Mario
posters in Delfino Plaza
to get one Coin each. Some do not always give Coins.
The best way to get 100 Coins
is to defeat Bowser and get access
to the airstrip. You can easily get 100 coins there. Otherwise,
you can travel the underground pipes to collect coins and spray
the "Mario Wanted" posters.
When you are on Delfino
Island, go to the beach. Go past the man
who gives you the Hawaiian shirt and sunglasses. There are two
umbrellas. Walk in front and behind the second umbrella. When
you see a gold ring on the sand, Ground Pound it. You will enter
a secret sewer that has a mushroom and 8 Coins.
Hint: Delfino Plaza: Shine
Sprites:
In Delfino Plaza A, go to
the far end of the beach
near the lighthouse. Spray all over the sand until you find an
area where the sparks fly. Focus the water there until a Shine
Sprite appears.
In Delfino Plaza B around the
lighthouse area, find the pillars
in the water. Jump from pillar to pillar using your Hover Nozzle.
Jump until you get to a pillar with a pipe on it. Go into the
pipe, and complete the obstacle course to get a Shine Sprite.
In Delfino Plaza C, on the
west side of the plaza, there is a
man on a rooftop with a weathervane that asks you if you want
to pay a Coin to be thrown. Face the bridge with the tower on
top and ask. You will be picked up and thrown into the tower,
where a Shine Sprite is waiting for you.
In Delfino Plaza D, on the
left side of the big tower with the
defaced Shine Sprite, go into an open building. A man will give
you a Shine Sprite if you break all the boxes in the room in 30
seconds or less. This is easy -- just do the Ground Pound (A
+ L). After that, you can go back and
face even more boxes
stacked up, and you will get a Shine Sprite. This is more difficult
than the first time. Use a group of two stacked up boxes to get
to the higher stacks and work your way down.
You can still do the crate
mini-game on Delfino Plaza even after
you get all the Shine Sprites from it. This will restore all the
Coins and 1-Up Mushrooms in the level, but you will keep all the
Coins you had when you starting the mini-game. Use this to get
as many lives and coins as desired.
In Delfino Plaza E, Go to
where the bridge crosses over a harbor
where a boat constantly goes under. Get on top of the boat, and
where the Coin is floating under the bridge, do a double jump
into the Coin. You will surpass it and fly into a level where
you must collect eight Red Coins to get a star. Its very difficult,
but very fun.
Wash both of the bells in
Delfino Plaza to get two Shine Sprites.
Wash the big sprite to get a
Shine Sprite in Delfino Plaza. Do
this by using the Rocket Nozzle.
Get the Yoshi on the roof then
go to the manhole near where one
of the boats are located. Go under the bridge, where the Coin
hovering under the bridge is located. Go in the manhole and get
to the island with the lady with the basket. While waiting for
the second boat to come in, spit down a couple of coconuts to
save on the ground. When the boat arrives and starts to circle
the island, eat the coconut for the long trip, then jump on the
boat. When the boat gets to the little tower where the banana
is located, hop on the tower and wait for the third boat. When
it gets near, eat the banana and hop on that boat. Ride it to
the island where the stranded guy is located with the campfire.
Spit with Yoshi on the stuff blocking the pipe. Hop into the pipe
and it will take you to another star puzzle where you have to
get on a leaf and squirt to go downstream and get the Red Coins.
If you miss some, try to hover to a ledge and work your way through
the channel, picking up Red Coins by hovering over then and landing
on the ledge on the other side.
On the eastern part of the
town, swim to the island where there
is a man , a fire, and a pipe. There will be a yellow bird on
the island. Spray the bird about three times and a Shine Sprite
will appear on the pillars near the lighthouse.
Get a Rocket attachment and go
to the lighthouse. Once there,
rocket to the top of the lighthouse. You should be standing on
a Black Pad with a fire symbol. Rocket up, and when high up, Ground
Pound. The Black Pad should break, giving you a Shine Sprite.
Look for the little island by
the place with all the fruit stands.
Go there but do not go on the right side. Instead, try to swim
towards the left side. You will see a yellow bird. Do not go to
it. Stay where you are, enter look mode, then squirt it. If it
flies in circles in the sky, remain in look mode and keep squirting
it. A Shine Sprite will appear on those mountains by the lighthouse.
You will need Yoshi to get it.
To get an extra Shine Sprite
on a fairly easy sub-world, get the
rocket FLUDD attachment and head towards the red cannon at Delfino
Plaza. Swim along the right side near the rocks and pass the sideways
hanging palm trees. Just past it, charge your rocket and jump
just before the meter fills up. You will be able to enter a pipe
on a tiny cliff. The mission is to collect eight Red Coins on
one supply of water -- fill up before going there. There are two
obvious Red Coins sitting around. To get the other Coins, shoot
the red bird that flies around, extinguish the man on fire (shoot
only when you have a clear shot to preserve water), jump on the
two Flowerheads, shoot one Purple Flowerhead from a distance and
jump on him, look around the high grass for an opening where a
Red Coin lies just below (look near or around the edges of this
area).
To get this Shine Sprite you
need the Speed Nozzle (28 Shines
required). In Delfino Plaza run around and face the "M"
on the statue. Look to your left and you will see a building with
swinging doors. It is the building where the man tells you to
get the graffiti off his wall. Run up to the doors and charge
up your Speed Nozzle. When you release it, it will shoot you through
the doors where you can get the Shine Sprite.
To predict where a Shine
Sprite is located in Delfino Plaza, you
can usually find where it is by looking for something that is
covered in sludge. Clean the sludge off to get a Shine Sprite
Go to the island with the
stranded man. If you press Y
and go to first person mode, you will see a yellow bird flying
around the palm tree. Squirt the yellow bird and you will get
a Shine Sprite.
Hint: Delfino Plaza: Sunglasses:
To get the sunglasses,
talk to the man wearing glasses
on the beach in Delfino Plaza. The sunglasses tint your screen
as if you were actually wearing them. He is also found in many
other levels. He will not give them to you if you have less that
20 Shine Sprites. Talk to him again to take them off.
Hint: Delfino Plaza: Lighting up
Isle Delfino:
The more Shine Sprites you
collect, the more sun will
get though.. When you have collected sixty Shines, all of Isle
Delfino will light up.
Hint: Gelato Beach: Defeating
Piantissimo
13:
You need the Turbo Nozzle.
Go to Piantissimo 13 and
he will challenge you to a race. When he says go, use the Turbo
Nozzle and jump when necessary, but make sure you do not crash
into anything during this. When you get to the place where there
are two walls, wall jump (starting with the left wall). When you
get to the top, make sure Mario is touching the ground on the
left and use the Turbo Nozzle again towards the flag. You should
have a time of at least 10 seconds or more if you did not make
any mistakes.
Hint: Gelato Beach: Shine Sprite:
Jump up to the level of
sand that is on the same level
as the two mirrors. There is a Dune Bud there. Shoot it with water
and what looks like stairs going down will appear. Quickly shoot
the wall opposite the stairs and a Shine Sprite picture will appear.
Once the picture is complete, a Shine Sprite will appear.
Near Gelato Beach (the
lighthouse), spray all around the area
to uncover a Shine Sprite.
Hint: Gelato Beach: Hidden tree:
Go to where the "M" is,
hover until you hear
rumbling, then keep hovering. You will be on the tree and can
jump onto the ledge.
Hint: Noki Bay:
Stand in the beam of light
that appears in town and
look up at the sun. You will be transported to a level called
Noki Bay.
Hint: Noki Bay: Mystery door:
Go to episode 3 and go to
the bottom of the bottle.
You can go into one of the notches in the little building. You
will see a door. Move the camera around to the other side of the
door to see a book on the other side. There does not seem to be
a way in the door.
Hint: Noki Bay: Secret cave:
Go to the part where you
see the little Glooper Bloopers.
Let them see you and they wil; fall over the cliff. Spray the
wall and go through before it closes. When it does, you will be
at the end and you must go up the path. You will see Glooper Bloopers
and the GlooperBlooper Boss. Kill the Bloopers and take care the
Boss. Once you do, a path will open. Fall through and grab the
Shine.
Hint: Noki Bay: Defeating
Piantissimo 13:
Go to Piantissimo 13 and
after he says go, run towards
the wall with the symbol on it. If you stay near the middle of
the symbol and the edge, you will get hit by a punching bag, which
will knock you very far. Hold Up and you will go even further.
Once you land on water, jump and dive (B in midair) until
you get to dry land. Once there, use any belly sliding technique
towards the flag. You should have a time of at least 20 to 30
seconds.
Hint: Pianta Village: Shine
Sprites:
Select episode 8. Go to
the highest part of the stage
(the tower on the giant rainbow tree) and look at the sun. Shoot
water at it, and an image of a Shine appears. Show the entire
image and a Shine Sprite will appear.
Hint: Pianta Village: Defeating
Piantissimo
13:
On one of the episodes on
Pianta Village, you have
to race Piantissimo 13. This race can be very frustrating. In
order to defeat him easily, spray some water on the ground in
front of you. Then, run and press B (slide). You should
be sliding a lot faster than normal and can keep this up for a
long time. If you slide to the tree at the finish fast enough,
you should be able to run to the top and claim your victory.
Hint: Pianta Village: Enter early:
At the beginning of game,
go to the Shine Gate. Get
up to where the little lake is located, then jump/hover to the
grass on the back of the left post. Do a sideflip (stand facing
the entrance to Corona Mountain, and jump to the post), jump off
the post, and hover to the circle where the big Shine is located.
Do not bother cleaning of the Shine, since you will need to get
the rocket nozzle to get the Shine. Stand facing the town, and
turn around. Do a triple jump and hover to the top of the Shine
Gate. You can now enter Pianta Village with only one Shine.
Hint: Pianta Village: Easy way up
the very
big tree:
Note: This is not
necessary to do, but is fun. Go to
Pianta Village and select any episode. Go near the very big tree
and you will see platforms sticking out of it. Start climbing
them by spin jumping and hovering until you cannot reach anymore
platforms. You now need the Hover Nozzle. From the platform you
are on, move Mario and use the Hover Nozzle near the tree. If
done correctly, Mario should be going up the tree. Then, move
him towards the last platform on the tree. Do the same thing again
and you should be underneath the wooden platform overhead.
Hint: Pianta Village: Easy
episode 3:
First, slide jump across
the bridge and jump to dodge
the Air Ghosts. Then, go all the way to the left as far as possible
(without falling) until you reach a large part of lava. Walk slowly
to the edge to hang on, quickly go to the left before you fall
off of the edge of the ground/grass, and tap A to climb
up. The third largest tree is closest. Go to the left of the tree
just next to the lava and side jump to the middle of the tree
so that you will not slide off. Run to the top. Then, go to the
giant leaf on the right (since the one closest to the Mayor is
too steep). Press A + B toward the steep leaf toward
the village and go to the edge of that leaf. Look down; you should
see a lot of lava and a gold mushroom. Walk back, run, and nosedive
(A + B) while holding Analog-stick Up to
land in front of the lava unharmed. Jump up onto the building
to get FLUDD. Equip the Hover Nozzle, spin jump high going slightly
away from the golden mushroom. and hover on top to wash off the
Mayor.
Hint: Pinna Park: Get Yoshi:
Go to Pinna Park and
complete Story #4 . You will now
be back in town. The Fake Mario will appear with an egg. Chase
him down to get Yoshi.
Hint: Pinna Park: Easy 100 Coin
Star:
Go to episode 6 (The
Yoshi-Go-Round's Secret). Stay
at the beach and kill the floating enemies by shooting them down
with your FLUDD and jumping on them. They give you 5 Coins each.
There are about eight of them, giving you about forty Coins. Next,
go up and down the beach spraying your FLUDD at the ground left
and right. Random Coins will appear. Also, spray the flowers;
they give you one to five Coins.
Hint: Pinna Park: Stolen hat:
Select episode 6. On the
beach area to your right,
you should see some odd looking flying creatures. If you destroy
one of them (they usually appear in pairs) and stand under the
other one's shadow, it will fall on you and steel your hat. If
you do not get it back, Mario actually starts to lose health.
Hint: Pinna Park: Unlimited lives:
Next to the cannon that
leads to Pinna Park underwater,
there should be an extra life. Collect it, go to Pinna Park, exit,
and get the life again. Repeat this as many times as desired.
Hint: Rico Harbor: Shine Sprite:
Instead of jumping on the
trampolines to get the Shine
Sprite after you get the Rocket Nozzle, go to the platform directly
under the cage. Use the Rocket Nozzle. If done correctly, you
should catch on to the bottom of the cage. Swing to the door and
press A to flip over, stand in the cage,
and get the Shine
Sprite.
Instead of waiting to get the
Rocket Nozzle, use the following
trick. This only works for the bell tower by the Rico Harbor portal
(the one with the clothesline). Look at the building that is connected
to the bell tower by a clothesline. Use the clothesline to bounce
to a small ledge just below its top roof. Once on the ledge, do
a spinning jump (or any high jump that is easier for you) and
use the Hover Nozzle to safely get to the very top. From there,
switch to look mode and spray the bell that is in the tower. When
it is clean, the Shine Sprite drops lower into the caged part
of the tower. Then, take the sewers that lead you underneath the
tower, jump out, and the Shine Sprite is yours.
Use the following trick to get
the Yoshi's Fruit Adventure Shine
easily, instead of having to go to the palm tree and having Yoshi
eat the green coconuts for the platforms to raise up. You must
get that strange fruit that you cannot pick up and give it to
Yoshi. Once you spray the fish and get approximately to the third
or fourth platform, simply aim Yoshi with first person view and
wipe off the yellow "goo" far from there. The yellow
goo will return eventually, but it will give you plenty of time
to get the Shine. After that, just leave Yoshi. Jump off the platform
and swim nearby to get the Rocket Nozzle, which should be located
behind you on top of a floating device, under the helicopter pad.
Grab it, then swim back to the platform and rocket jump up there.
Keep rocket jumping up by moving forward slightly in order to
reach the highest platform. You will notice the goo will still
be gone, and you can get your Shine easily.
Complete episode 2 in less
than forty seconds to win a secret
Shine Sprite. Select episode 4, and collect 8 Red Coins and get
the Shine Sprite
Hint: Sirena Beach:
When you have Yoshi, go to
the roof above the fountain
where you started. Have yoshi eat the pineapple in the warp pipe
on the roof. Go inside to get to Sirena Beach
Hint: Obstacle courses: Secret
levels:
After almost every
obstacle course, there is secret
level in which you go to the obstacle course and Ground Pound
a red button to find eight Red Coins in a certain amount of time.
Hint: Tricky Ruins: Reaching Boss:
At the Boss of Tricky
Ruins, go up to where the Gopher
was last seen. Then, turn around there you will see a trampoline.
Move the trampoline over to the right so that you can jump onto
the ledge above it. Then, do a flip jump and use the hover nozzle
to make your way up to a little sloping ledge. You may need to
try this a few times. Gooper Blooper will be at the top of the
ledge. Fight him then go down the tube to get the Shine Sprite.
Hint : Extra stars on secret
levels:
After you complete a
secret level, go back to that
episode and replay the secret level. This time there will be a
red hump on the ground. Ground Pound it and get the red coins.
There will be a time limit, but you have FLUDD to help you.
Hint: Easy cleaning:
Instead of taking a bath
each time Mario gets dirty,
do one or two spin jumps.
Hint: Breaking doors:
After getting the Turbo
Nozzle, find a door and stand
in front of it. Hold R with the Turbo Nozzle and Mario
will bump into the door and break it. Note: Some doors contain
Shine Sprites and one door has an obstacle course.
Hint: Flying:
This trick requires the
Rocket Nozzle. Charge with
R. When you blast off, press B while holding Analog-stick
Up. Although this is not
true flight, it covers a lot of ground
quickly.
Hint: Jump onto buildings:
Use a Ground Pound on a
manhole cover then immediately
jump up. This will send you high into the air. Use a Hover Nozzle
to get on the building. Note: Some items, such as Shine Sprites
and Blue Coins, can be found on roofs.
Hint: Jump higher:
Run in one direction, then
turn in the other direction
quickly enough so that Mario stirs some dirt up. Then, jump immediately
in the air. Mario will jump higher and do some flips.
Hint: Spinning jump:
After jumping, you can do
a spin by rotating the Analog-stick
once in a circle.
Hint: Super Turbo Spin jump:
Strap on the Turbo nozzle
then go to a body of water.
Get up to full speed, spin the Analog-stick, and jump as
you would in a normal spin jump. This is a lot higher and covers
more land with water. This can also be used on land -- it is more
difficult to avoid obstacles.
Hint: Sprinkler Water Spray:
To execute the Sprinkler
Water Spray easily, do a Spin
Jump and hold R.
Hint: Cover more area with your
FLUDD:
Jump three times to do a
forward somersault. As you
roll, shoot your Nozzle Cannon and spray a long distance in front,
behind, and below you.
Hint: Different nozzles:
There are four different
nozzles for FLUDD; the squirt
nozzle, hover nozzle (like a jetpack, but shorter time in the
air), turbo nozzle (go very fast and jump high; unlocked with
25 Shines and after level 4-4), and rocket nozzle (go up like
a rocket; unlocked with Yoshi's egg, the turbo nozzle, and 30
Shines). With the rocket nozzle, when jumping at the correct time
and are high enough, when Mario falls, he will scream as if falling
off a cliff.
Hint: Faster movement:
To make Mario get around a
little faster, use the single
spray nozzle and shoot a small amount of water in front of him.
Run and press B to do a belly slide. He will slide
through
the water and keep going at a high speed. This will continue as
long as you do not hit anything.
Hint: Swim faster:
When swimming, switch to
your Hover Nozzle and press
R. It will give you a little boost
while swimming.
Hint: Defeating Bowser:
Bowser will shoot flames
at you. Use the Rocket Nozzle
to jump over them. Also spray the Bullet Bills that Baby Bowser
shoots out. Go to each of the five fire symbols and shoot the
Rocket Nozzle directly above them. Then, at your highest point,
do a Ground Pound. Watch out though; the ledge falls off when
you pound it. If you fall, use the Rocket Nozzle to try and get
back up. Do this on all five of the symbols.
Hint: Defeat giant eel:
Go into the bottle in Noki
Bay that the old man has.
Spray all of the eel's teeth when his mouth opens.
Hint: Defeating Gooper Blooper:
When he punches you with
his arm, jump on it and it
will flatten. Then, press B and pull his arm off. Do this
for each arm. When the arms are gone, pull off the nose. Do this
process twice to win.
Hint: Defeating King Boo:
Spray King Boo to get him
to do the slots. When it
lands on the fruits, throw a red pepper into his mouth, then throw
any fruit at him. Do this three times to win. Note: Land on coins
for coins and ? for enemies.
Hint: Defeating Mecha-Bowser:
Get a rocket and when you
get close to him, shoot it
at his head. Squirt the Bullet Bills with water, and also squirt
the flames to avoid getting hit. Do this three times to win.
Hint: Defeat Piranha Pete:
When he opens his mouth,
keep spraying water into it
until he falls down. Then do a Ground Pound onto the little bump
on his stomach . Do this three times to defeat him.
Hint: Birds:
There are birds in almost
every level in the game.
Spray a green bird for a Yellow Coin, a blue bird for a Blue Coin,
and a yellow bird for a Shine Sprite.
Hint: Easy Blue Coins:
Use Yoshi to spray down
beehives, and then eat all
the bees that appear to get a Blue Coin. You can also get them
by eating blue butterflies in each level.
Hint: Mario game clips:
During the intermission
sequence where FLUDD (the water
backpack) identifies Mario, you can view short clips of past Mario
games, including Super
Mario 64, in the lower
left corner.
All of these Cheats/Hints I
got from Gamewinners.com!!