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August 1997 - March 2004
Thursday, May 26, 2005
It's a day late than I promised, but here is the conclusion of the E3 wrapup.
Mario Kart DS
Release Date: Q4 2005
The acclaimed Mario Kart series has gone wireless! Race and battle with up to eight karts at once, regardless of whether or not everyone has a Game Card. The allstar cast includes Mario, Luigi, Peach, Yoshi, Donkey Kong, Wario, Bowser, and Toad.
With courses drawn from every Mario Kart game ” Super Mario Kart, Mario Kart 64, Mario Kart: Super Circuit, Mario Kart: Double Dash ” players may tour many of their favorites as well as all-new tracks and battle arenas. The game has a new dimension of fun, since players can battle others around the world by connecting to Nintendos new wireless gaming service, Nintendo Wi-Fi Connection, via Wi-Fi.
With over 30 courses and all the crazy items and frantic speed players would expect, this game is a Mario Kart fans dream!
SK's Thoughts: This was one of the first games accounced for the DS. I am impressed how closely it looks to console version of Mario Kart.
New Super Mario Bros
Release Date: TBD
The first new 2D Mario platformer since Super Mario World has arrived. Boasting incredible 3D graphics to accompany classic 2D gameplay, this fast-paced adventure will have Mario fans cheering as they make their way over fields, under water, through castles and into the air.
New and familiar enemies are everywhere, not to mention mind-blowing challenges made possible by the dual screens of the Nintendo DS. Not only that, but players can link wirelessly with a friend to play as both Mario and Luigi in multiplayer mode.
SK's Thoughts: This is my favourite of the new Mario games to be shown at E3. It's great that Nintendo is returning to Mario's routes, with a new 2 1/2-D adventure. My ownly pet peeve is that all the screenshots, so far, only have one screen. DS does mean "Double Screen" doesn't it?
Game Boy Advance
Mario Tennis Advance
Release Date: October 2005
Players can test their backhand in this unique role-playing tennis adventure. Train hard at the Royal Tennis Academy to be a champion. Gain experience and improve your skills through lessons and tournaments, and rise to the top of the ranks. Play as Mario, Peach, Waluigi, or Donkey Kong in a slew of wild modes. Advance through the story and unlock even more characters, all with their own power moves. Beat Mario at his own game, then link up with a friend or three for even more frantic fun!
SK's Thoughts: It appears that, like Mario Golf: Advance Tour, Nintendo is including some pseudo-RPG storyline with this game. My only question is: Why? At least more characters, other than Mario, seem to be appearing in this one.
Release Date: Out Now!
Wario is back with 200 all-new microgames and all-new ways to play them!
* Each Game Pak is equipped with a Gyro Sensor that detects sideways motion
* Play over 200 all-new, lightning-quick microgames by rotating the GBA or pressing the A Button
* Unlock over 130 souvenirs from Diamond City, including bonus games, moveable figurines, music, instruments, and many other novelties.
Dr. Crygor fixes Wario's busted GBA by tossing in a high-tech piece of laboratory equipment that looks suspiciously like a washing machine. When the GBA emerges, Wario discovers that he can play games by spinning it. Always on the lookout for new money-making schemes, Wario enlists his team of developers from WarioWare, Inc. to create tons of madcap, spin-controlled microgames. Wario can practically hear the "Ka-ching!" as the masses line up for his latest creation.
In WarioWare: Twisted!, you control the action by rotating the entire Game Boy Advance left or right and, sometimes, pressing the A Button. This must be the first game to include a screen warning you to spin your game system around -- but not yourself!
The dance-crazy Dr. Crygor joins famed WarioWare developers like Mona and Orbulon to deliver tons of fast, fast microgames and collectible souveneirs that will have you twisting and shouting with joy.
Old-skool grade-schooler 9-Volt hangs plays twisted NES games with his new buddy, turntablist 18-Volt. These two spin doctors give all-new controls to 8-bit classics like Excitebike, Super Mario Bros and Clu Clu Land.
Dribble & Spitz, the demented taxi-driving duo, diffuse their hostilities before getting behind the wheel by squishing ants, hammering nails and shooting arrows at poor defenseless fruits.
Games by those ninja kindergarteners, Kat and Ana, use the A Button instead of the Gyro Sensor. Veterans of the first WarioWare will recognize that game's classic Golddigger microgame has become an epic struggle against an evil invading nose. Put on your gloves before plunging in, OK?
WarioWatch mode gives you a set amount of time to finish all your microgames. If you finish one quickly, the deciseconds saved will be added to your total. Take too long on another, though, and you're history!
Some of the other totally unpredictable games:
* Pumping Iron Heft those dumbbells!
* Shave the World Planet earth has too many whiskers. Really.
* Dear John Letters No wonder this poor guy's head is spinning: He's just been dumped.
* Busted! Capture the spy in the searchlight.
* Balancing Act Can you balance an umbrella on one finger? How about a boomerang?
* Fancy Footwork Make like David Beckham and keep that ball aloft.
* Stab in the Dark Defend your dojo from ronin gone bad.
Want a wind-up music box with a statuette of Mona on her scooter, a ski-jump game or piano lessons? WarioWare: Twisted's got 'em, along with scads more bonus games, figurines, music, instruments, and other souvenirs from Wario's home burg, Diamond City.
SK's Thoughts: The WarioWare series seems to be the new Pokemon.
Release Date: June 13, 2005
Get ready for an original game experience as players tilt Yoshi through topsy-turvy worlds brimming with adventure.
By tilting the Game Boy Advance SP, players will turn the environment around Yoshi to knock over enemies, swing pendulums, and help Yoshi run up walls and leap huge pits.
All of Yoshis Island is trapped in a storybook, and only by meeting the challenges of each chapter will players succeed. Collect coins, defeat enemies or race for the finish to satisfy each courses conditions.
When Bowser starts wreaking havoc on Yoshis Island, a book spirit named Hongo traps the entire island within the pages of a storybook. Only by locking Bowser away can Yoshi convince Hongo to release the rest of the island, so he sets out to progress through the chapters of the book...
Each course is controlled by a spirit. One loves money, one who loves fast things, one who loves friendliness, one loves strength, etc. They will set out guidelines for the course, such as collecting fruit to free a certain number of Egglings, finshing a course before time runs out, finding a certain number of coins or destroying -- or, in a particularly clever twist, not destroying -- a certain number of enemies. By satisfying that spirits requirements, players pass the course.
Yoshim, being Yoshi, can jump and stick out his tongue to eat fruit or enemies, but the main feature of the game is the tilt mechanism. By moving the Game Boy Advance SP side to side, players tilt the world around Yoshi, causing enemies to roll around, swinging ships and pendulums and bouncing items all over the place. An impassable wall will become a climbable slope, or a rolled-up carpet will become a long platform. Each environment requires players to master not only button presses but also tilt movements to progress.
SK's Thoughts: This game features some of the best graphics for the GBA (though that's not saying much - compared to the NDS games, this game looks quite fuzzy). Also, it seems Nintendo really loves that motion-sensor technology.
Well, that's E3 for 2005. Not TOO strong a Mario presence this year, but there is definitely some great games to look foraward to.
- Report By Sean Kelly at 9:43 PM
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