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Mario Party

Vital Stats
System(s): N64
U.S. Release Date: 1999
Current street price: $50.00
Save: Battery Back-up
Size: 50+ mini-games, 8 game boards
Players: 4 simultaneous
ESRB Rating: E

In a nutshell
Four characters from the Mario universe (human and/or computer controlled) walk around a game board and play mini-games collecting stars and coins to determine who is the biggest Super Star.

Story
Note: This story comes straight from the Mario Party instruction manual
Mario looked around and smiled. Throwing a party had been an excellent idea. It had been a long time since they had all gotten together. All his friends were there: Luigi, Peach, Toad, Yoshi - even Wario and Donkey Kong. They laughed and talked about all the adventures they had shared together in the past. But what was there to do now? The conversation turned to their dreams for the future. Amazingly, they all envisioned the same thing... To become a Super star upon whom everyone in the world could rely. Then Wario asked, "Which one of us is the biggest Super star?" "I am!" "It's me!" they all shouted. The gang couldn't come to an agreement because they each wanted to be the best. They needed to prove once and for all who truly was number one. Suddenly, Toad had an idea. "Isn't a Super star someone who helps others when they're in trouble?" Everyone realized he was right. Then Toad told them about a Warp Pipe in Mushroom Village that could take you anywhere you wanted to go. Surely there were people on the other side of that Pipe who needed their help.
They all ran as fast as they could to Mushroom Village and jumped into the Warp Pipe. But none of them knew what exciting adventures awaited them on the other side...

Gameplay Overview
Mario Party has many modes of play. The main mode is the board game. The overall object in the mode is to get the most stars. In the event of a tie, the ammount of coins breaks the tie. Players get coins and stars by breaking a dice block (a.k.a rolling a die) and walking around the board. Certain spaces allow you to get coins, lose coins, give coins up, move to a different space, buy stars, lose stars, play a one-player mini-game, etc. Each of the games eight boards (2 secret) have a different layout and certain special events unique to that board. After all four players have had a turn to move, a four-player mini-game starts, giving everyone the opportunity to lose or gain coins. These mini-games can be cooperative or competitive, and often involve mashing buttons or rotating the control pad. Some even have SM64 style controls. Other gameplay modes include: What's the big deal?
The four-player mode
: Mario Party's most unique feature isn't really a game mode, but the innovative focus on four-player action. You can't help but laugh and shout as you play some of these mini-games. It jsut isn't the same yelling at the TV screen, though. It's obvious from playing that the one-player mode is almost an afterthought. Yet despite the single player problems, the game is still great when playing with three friends. The designers at Nintendo gave this game just the right ammount of luck to keep any one player from ever dominating and keeping everyone guessing as to who'll win. This one'll keep a group etertaining for a long while.

Notes of interest
Only the second four-player Mario game ever (after Mario Kart 64)
Second Mario game in which you buy items (after SMRPG)
Wario's voice is noticably deeper than in Mario Kart 64.
Koopa Troopa as a good guy?!

Quote
C'mon, you can do better than that
-Mecha Fly Guy

Ending
The ending differs depending on the board you are on. In each one the "power of the stars" cause something great to happen. Then the winner is presented with the trophy while the guy who got fourth gets some embarrassing fate.



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