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Name: Games the item was in |
Description: What the item does |
Rarity: How easy is it to find this item. Ultra-Common, Common, Uncommon, Rare, or Ultra-Rare. |
Usefulness rating: Out of 5, with explanation |
Further Info.: Interesting facts |
Related items: Other items to look into |
1-up Heart: SML |
Gives Mario an extra life |
Rare: Most are hidden in normal or invisible blocks |
![]() ![]() ![]() : No saves means you'll need a lot of lives |
SML is the first game without a 1-up mushroom since SMB |
Also see: 1-up mushroom |
1-up Mushroom: SMB, SMB2, SMB2(j), SMB3, SMW, SM64 |
Give Mario an extra life. |
Rare: Usually hidden |
![]() ![]() ![]() ![]() : Extra lives are almost always helpful. |
Replaced with 1-up Heart in SML. |
Also see: 1-up Heart |
3-up Moon: SMW |
Gives Mario 3 extra lives |
Ultra-Rare: Only one or two in the whole game |
![]() : Lives are nearly meaningless in SMW with infinite saves/continues |
Alnog with grey coin, one of the only multiple 1-up items |
Also see: 1-up mushroom, 1-up heart, grey coin |
10-point star: YI |
Adds 10 seconds to the timer |
Uncommon: Get it from mini-games |
![]() ![]() ![]() : Great for helping you to 100 points at the end of a long level |
Only usable from pause screen. YI has the most life-increments of any Mario game (30 instead of 2, 3, or 8) |
Also see: 20-point star |
20-point star: YI |
Adds 20 seconds to the timer |
Uncommon: Get it from mini-games |
![]() ![]() ![]() ![]() : Great for helping you to 100 points at the end of a long level |
Only usable from pause screen. YI has the most life-iincrements of any Mario game (30 instead of 2, 3, or 8) |
Also see: 10-point star |
Anchor: SMB3 |
Keeps the Airships in place after Mario loses to them. |
Rare: White mushroom houses have them |
: Usually you can just chase the ship wherever it flies to. |
Only usable from map screen. Possibly the most useless item ever. |
Also see: None |
Banana Peel: SMK, MK64 |
Slips up the opponent, slowing them down and popping balloons in batle mode. In SMK, makes them lose 4 coins |
Common: From the many ?-blocks |
![]() ![]() : Put them in front of jumps to slip up the computer opponents. |
Come in sets of 5 in MK64. |
Also see: None |
Berry: SMW |
When Yoshi eats enough of these, he lays an egg with an item inside |
Common/Rare/Ultra-Rare: Red ones are common, Pink rare. Green ones are only in one level. |
![]() ![]() : The itemsyou getaren't very useful or necessary |
10 red berries gives a mushroom, 3 pink berries makea coin-producing cloud, 2 green ones add time to the timer. |
Also see: None |
Blue Coin: SM64 |
Adds 5 coins to Mario's coin count |
Rare: Only in a couple of levels. |
![]() ![]() ![]() : Good for getting to 100 coins or getting 1-ups |
Only appear after you pound a blue coin switch. End a level with 50 coins for a 1-up. |
Also see: Red coin, Grey Coin, Coin |
Bomb: SMB2 |
Blows up walls to make passages. Can hurt enemies and Mario too. |
Uncommon: They sprout up where you need them |
![]() ![]() : Needed in many areas, not good for killing enemies. |
Don't hold it too long or it explodes in your hands. Only way to kill Mouser. |
Also see: None |
Bull Cap: SML3, WLVB |
Gives Wario a more powerful charge |
Common: Pop up a lot. |
![]() ![]() ![]() : Helps you jump farther and is fun to use. |
Won't appearwhen Wario is small... Garlic appears instead. |
Also see: Garlic, Dragon Cap, Rocket Cap |
Carrot: SML2 |
Gives Mario bunny ears, letting him float with B button |
Uncommon: Found a lot of places |
![]() ![]() ![]() : Makes jumping on enemies and precision landing much easier |
Won't appear unless Mario is "Super" |
Also see: Racoon Leaf |
Cherry: SMB2 |
Collect a lot of these and a Starman appears |
Common: Lots of these just floating around |
![]() : Often not worth the trouble. Good in digging levels. |
Also appear in slot machine mini-game. 3 in a row gets a 5-up. |
Also see: Starman |
Coin: MB, SMB, SMB2, SMB2(j), SMB3, SMW, YI, SM64, SML, SML2, SML3 |
Adds one coin to Mario's coin count. 100 coins gives Mario an extra life. |
Ultra-Common: Absolutely EVERYWHERE |
/![]() ![]() ![]() : Great in games where lives matter (SMB, SMB3), suck in other games. |
In MB, give extra points, in SML and SMB2, gives bonus game chances instead of extra lives. In SM64, 100 in one level gets a Power Star, 50 gets a 1-up. |
Also see: Red Coin, Grey Coin, Blue Coin, Dragon Coin |
Dragon Cap: SML3, WLVB |
Lets Wario blow fire out the front of his cap. |
Uncommon: Not as common as the Bull Cap. |
![]() ![]() ![]() : Good for plowing through enemies. |
Can't be used underwater. |
Also see: Jet Cap, Bull Cap. |
Dragon Coin: SMW |
Adds 5 coinsto Mario's coin count. Collect 5 in one level for a 1-up. |
Common: Five in every level. |
![]() : Lives are easyto get and near useless in SMW |
Sometimes Yoshi's Wings are needed to find these. |
Also see: Red Coin, Grey Coin, Blue Coin, Coin |
Fake ?-block: MK64 |
A bomb that resembles an upside-down ?-mark box. |
Uncommon: Come from the many item boxes. |
![]() ![]() : Place them in the middle of real ?-blocks and watch the fun. |
Along with Poison Mushroom, one of the only "negative version" items |
Also see: Banana Peel |
Feather: SMW, SMK |
Lets Mario fly in SMW, or jump high in SMK |
Uncommon: There when you need them usually. |
/![]() ![]() ![]() : Limited use in SMK, very useful in SMW. |
In SMW, only appears when Mario's "super". In SMK, not in battle mode. |
Also see: Raccoon Leaf |
Fire Flower: SMB, SMB2(j), SMB3, SMW, SML2, SSB |
Lets Mario shoot fireballs |
Uncommon: They're around |
![]() ![]() ![]() : Great for clearing a path, or in underwater levels. Very fun in SSB. |
Only appear if Mario is "super"... otherwise Super Mushroom appears. Usable from map screen in SMB3. In SML2 and SMW, fireballs turn many enemies into coins. In SSB, acts as more of a flame thrower. |
Also see: Superball Flower |
Frog Suit: SMB3 |
Helps your swimming speed and jumping height, but limits your walking to awkward hopping. |
Rare: Only in a few select mushroom houses/?-blocks. |
![]() ![]() ![]() : Needed to get in some pipes, and overall helpful in water. |
Usable from map screen. |
Also see: None |
Garlic: SML3 |
Trasfroms Wario into Hardhat Wario |
Common: Found often |
![]() ![]() ![]() : Lets Wario charge and protects him from death |
Why does Garlic give Wario a hard hat? |
Also see: Super Mushroom |
Grey Coin: SMW |
Give an increasing number of points and 1-ups the more you collect. |
Rare: Only in a few levels. |
![]() ![]() ![]() : Rack up the lives in a level full of enemies. |
Enemies change into this when a Grey P-switch is hit. |
Also see: Grey P-Switch |
Grey P-switch: SMW |
Turns all enemies into grey coins |
Ultra-Rare: Only in a few levels |
![]() : Can rack up the lives, but lives are near-useless in SMW. |
Only converts enemies within a certain range. |
Also see: Grey coin |
Green Shell: SMBK, MK64 |
Shoots a projectile that bounces around until it hits someone |
Common: Always seem to show up in the item boxes |
![]() ![]() ![]() : Effective ifyou can aim. Watch for bank shots. |
Come in sets of three in MK64. Can be used to nullify other shells or peels, etc. |
Also see: Red Shell, Shell |
Hammer: DK, SMB3, SSB |
Breaks a rock on the map screen in SMB3. Swung as a weapon in DK and SSB. |
Uncommon/Rare: Only a few available in SMB3. More common in DK and SSB. |
![]() ![]() /![]() ![]() ![]() ![]() : Needed to get the third warp whistle, otherwise little use in SMB3. Very effective and fun in DK and SSB. |
Only usable from map screen in SMB3. |
Also see: None |
Hammer Bros. Suit: SMB3 |
Gives Mario a fire-resistant shell and lets him throw hammers. |
Rare: Only a few in the latter worlds of the game. |
![]() ![]() ![]() ![]() : Just plain fun. |
Only item that makes you resemble an enemy. (Kuribo's Shoe doesn't count) |
Also see: None |
Heart: SML2 |
Gives you ten heart-points. 100 heart-points gets a 1-up |
Common: In a lot of boxes |
![]() : Not especially helpful. I'd rather have a Mushroom. |
Heart-points can also be gained by killing enemies. |
Also see: 1-up heart |
Invisibility Cap: SM64 |
Makes Mario semi-invisible and lets him go through some walls for a few seconds |
Rare: Only in places where you need to go through walls. |
![]() ![]() : Fun to use, but limited usefulness |
Only found in Blue !-blocks afteryou find the Blue Switch Palace |
Also see: Wing Cap, Metal Cap |
Jugem's Cloud: SMB3 |
Lets Mario skip a level of his choice |
Ultra-Rare: Use them wisely. |
![]() ![]() ![]() ![]() : Very helpful, especially in World 8 fortress |
Only usable from map screen. Jugem is Lakitu's name in Japan. |
Also see: None |
Key: SMB2, SMW, YI, SM64 |
Opens locked doors. Can be used as a weapon in SMB2. |
Uncommon/Rare: Only three in SM64. Where you need them in other games |
![]() ![]() : Necessary, but not really helpful |
Phanto will chase you when you hold it in SMB2. |
Also see: None |
Kuribo's Shoe: SMB3 |
Lets you jump high, walk on spikes, and jump on Pirhana Plant's and Spinies. |
Ultra-Rare: Only 2 in level 5-3. |
![]() ![]() ![]() ![]() : It's just fun to squash Pirhana Plants |
One of the rarest items in any game. Kuribo is Goomba's name in Japan. |
Also see: None |
Lightning Bolt: SMK, MK64 |
Shrinks all your opponents for a few seconds |
Uncommon/Rare: Only about 1 in 100 in SMK. More common in MK64 |
![]() ![]() ![]() : Slows down opponents and lets you squish them under your Kart. |
Only item that universally affects all opponents in Kart games. |
Also see: None |
Magnifying Glass: YI |
Shows which coin are red coins in one level. |
Uncommon: Show up in mini-games |
![]() : You should get every coin you see anyway. |
Only usable from pause screen. |
Also see: None |
Metal Cap: SM64 |
Turns Mario into Metal Mariofora few seconds, making him invincible and slower. |
Rare: Only a few in the game |
![]() ![]() ![]() ![]() : Great fun and cool music accompaniment |
Makes Mario sink underwater. Only found in green !-blocks after you find the Green Switch Palace. |
Also see: Wing Cap, Invisibility Cap. |
Mushroom Block: SMB2 |
A block shaped liek a mushroom. Used as a weapon or a stepping stool. |
Common: These form the platforms on some later levels |
![]() ![]() ![]() ![]() : Good reusable weaponthat can even kill Sparky. |
Only stackable item in any Mario game. |
Also see: None |
Music Box: SMB3 |
Puts all Hammer Bros. on the map to sleep |
Uncommon: Pop up regularly when you beat the Hammer Bros. |
: Just stops Hammer Bros., you still fight them if you touch them. Very useless |
Only usable on map screen. Change background music. |
Also see: None |
P-switch: SMB3, SMW |
Changes blockstocoisn and coins to blocks for a few seconds. |
Uncommon: In many levels |
![]() ![]() ![]() : Great for making platforms or getting extra coins. |
Can be carried to where you need it. |
Also see: None |
P-wing: SMB3 |
Let's Mario fly as long as he wants without running. |
Rare: Only about a dozen in the game |
![]() ![]() ![]() : On many levels, it lets you fly past everything to the exit. |
Usable from map screen. Your inventory fills with them after you beat the game |
Also see: None |
Poison Mushroom: SMB2(j) |
Hurts Mario |
Uncommon: Often where you'dexpect a Mushroom. |
: Stay away from these. |
One ofthe only "negative effect" items. |
Also see: Super Mushroom |
Potion: SMB2 |
Creates a door to subspace, where Mario can get Coins and Mushrooms. |
Common: At least two per level. |
![]() ![]() ![]() : The only way to get mushrooms and coins. |
Only the first two potions every level let you get coins. |
Also see: Mushroom, Coin |
POW Block: MB, SMB2 |
Destroys all enemies on screen. |
Ultra-common/Rare: In MB, one in every 3 levels. In SMB2 and YI, much less common. |
![]() ![]() : Good universal power, but only a temporary fix. |
Can replicate if you take them into subspace in SMB2 |
Also see: Winged Cloud Maker |
Power Star: SM64 |
Needed to open doors to various levels. |
Common: 7 in every level, 120 in all. |
![]() ![]() ![]() : Needed to move on. |
Seventy needed to complete the game. |
Also see: None |
Red Coin: YI, SM64, SMBDX |
Twenty hidden in each level in YI, 5 in SMBDX, or worth two coins in SM64. |
Common: Five, Eight, or 20 per level depending on game. |
![]() ![]() ![]() ![]() : Needed to open up secrets in all three games. |
In SM64, 8 gets you a power star. |
Also see: Grey Coin, Blue Coin, Coin, Dragon Coin. |
Red Shell: SMK, MK64 |
Projectile that homes in on the nearest cart. |
Uncommon: Occasionally appear in ?-blocks |
![]() ![]() ![]() ![]() : Great offensive power, no need to aim well |
Available in groups of three in MK64 |
Also see: Green Shell, Shell |
Rocket: SMB2 |
Rockets you to a higher section of the level, then explodes |
Rare: They show up where you need them |
![]() ![]() : Neccesary, not really helpful. |
Same explosion animation as bomb/bob-omb. |
Also see: Bomb |
Rocket Cap: SML3 |
Lets Wario fly straight forward for a short time. |
Rare: Only in a few levels |
![]() ![]() ![]() ![]() : Fun and useful for evasion and getting to higher platforms |
Wario leans in with his shoulder as he flies, as an attack. |
Also see: Dragon Cap, Bull Cap. |
Shell: SMB, SMB2, SMB3, SMW, YI, SM64 |
Slides along the ground killing enemies. Mario can ride on them. |
Rare: Don't see them much |
![]() ![]() ![]() : Fun and effective |
Can be found in all but SMB2 only by stomping a turtle. Mario can carry these in SMB2 and after, but not in SM64 |
Also see: Green Shell, Red Shell |
Starman: SMB, SMB2, SMB2(j), SMB3, SMW, YI |
Gives Mario invincibility for a few seconds |
Uncommon: Show up a lot, but don't last long. |
![]() ![]() ![]() ![]() : Great for speeding through tough sections. Watch for pits. |
Can be used from Map screen in SMB3. In YI, let's baby Mario run without Yoshi's help. |
Also see: Power Star |
Stopwatch: SMB2 |
Stops all enemies in the level for a few seconds |
Uncommon/Rare: Depends on how many ripened vegetables you pick |
![]() : The enemies can still hurt you, making this near useless |
Appear after you pick 6 ripened vegetables (The 6th will be a stopwatch instead of a veggie) |
Also see: Music Box |
Raccoon Leaf: SMB3 |
Gives Mario Raccoon ears and tail. Lets Mario fly with a running start |
Uncommon: Pretty easy to find. |
![]() ![]() ![]() : Flying is helpful, but the P-wing and Tanooki Suit are better. |
The only transformation item in SMB3 that isn't a suit. |
Also see: Feather |
Super Mushroom: SMB, SMB2, SMB3, SMW, SML, SML2, SMK, MK64 |
Makes Mario into Super Mario. in Kartgames, gives Mario a speed boost. |
Common: The most common "power-up" |
![]() ![]() ![]() ![]() : An extra hit before death is very helpful. |
Fire Flower, Carrot, and other items only appear if you have this |
Also see: Poison Mushroom. |
Superball Flower: SML |
Lets Mario shoot superballs |
Uncommon: Appear in place of Mushrooms when you are "super" |
![]() ![]() ![]() ![]() : Versatile and useful |
Can kill enemies or collect coins it collides with. Unaffected by gravity. |
Also see: Fire Flower |
Tanooki Suit: SMB3 |
Transforms Mario into a Racoon, allowing him to fly or turn into a statue |
Rare: Found mostly in Mushroom Houses late in the game |
![]() ![]() ![]() ![]() : Versatile, and fun to use. |
Tanooki means racoon in Japanese. |
Also see: Raccoon Leaf |
Vegetable: SMB2 |
Thrown as a weapon at enemies. |
Ultra-Common: All over the place |
: Other enemies can be used for the same purpose |
Come ripened (big) and unripened (small) with no functional difference. |
Also see: Stopwatch |
Warp Whistle: SMB3 |
Takes Mario to "World 9" where he can choose to warp to later worlds. |
Ultra-Rare: Three in the whole game (2 in World 1, 1 in World 2) |
![]() ![]() ![]() ![]() : Skip to your favorite level |
When blown on World 9, takes you directly to World 8 |
Also see: None |
Watermelon: YI |
Let's Yoshi spit things from his mouth |
Common/Uncommon: Green ones found on many trees. The other's are rarer. |
![]() ![]() ![]() : REALLY fun to use on monkey's, and semi-useful. |
Green watermelons let you spit watermelon seeds, blue watermelons let you spit ice (3 uses), red watermelons let you shoot fire (3 times). |
Also see: None |
Wing Cap: SM64 |
Let's Mario fly for a few seconds |
Uncommon: Not as common as the Bull Cap. |
![]() ![]() ![]() : Good for plowing through enemies. |
Only found in red !-blocks after you find the Red Switch Palace. One with unlimited use can be found on the castle roof. |
Also see: Invisibility Cap, Metal Cap. |
Winged Cloud Maker: YI |
Changes all enemies on screen into winged ?-clouds |
Uncommon: From mini-games. |
![]() ![]() : Good when you need a few extra stars. |
Usable only from the pause screen |
Also see: POW Block |
Yoshi Wings: SMW |
Takes Yoshi and Mario to a bonus level |
Rare: Only a few in the game |
![]() : Only good for getting Dragon Coins |
Turns Yoshi into Blue Yoshi, regardless of previous color. |
Also see: None |
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