Smash Ball
This item appears and floats around the stage. Whoever breaks it
(it takes a few hits) open gets the ability to perform their Final
Smash. Two Smash Balls will never appear at the same time, and if a
player gets hit hard enough while holding their Final Smash may
lose it.
Assist Trophy
If you pick this up and break it over your head, it will unleash a
random Assist Trophy character (see Assist Trophy section for
details).
Pokeball
Pick this up and throw it. It will slightly damage anyone it hits
directly, and if it lands on a solid platform will unleash a
random pokemon (see Pokeballs section for more details).
Crates
Boxes that appear on stage. You can pick these up and throw them
for a damaging effect. You can also just hit them to open them up.
Sometimes they'll explode and sometimes they'll drop items. Also,
some have wheels and will roll away when hit.
Barrels
Similar to Crates, they will break open when hit enough or thrown.
They will tip over and roll away if thrown or hit enough. Sometimes
they will explode and sometimes they'll drop items.
Capsule
Small items that can be picked up and thrown. They cause a small
amount of damage if they hit directly, and break open and drop an
item. They sometimes explode when they break open, be it on a solid
ground or another combatant.
Party Ball
These items take a beating, and can be picked up and thrown. Once
it's taken enough, it will float up slowly and then pop open. When
it opens it will drop a small amount of items, food, or randomly a
bunch of bob-ombs or even a Smash Ball. It also sometimes drops
nothing or explodes.
Blast Box
These boxes explode when they've taken enough damage, or if they
get hit by a fire attack.
Sandbag
You can hit this item again and again and it will drop items. It
will eventually fly farther and farther as you hit it, and runs out
of items after a while.
Food
Small health bonuses, eating these will help lower percentages.
Each of these has a set percentage it heals, but they usually come
in large, varied groups.
Maxim Tomato
A better healing item, this heals 50 percentage.
Heart
This amazing healing item heals 100 percentage. (The ones in All-
Star Mode heals all percentage).
Dragoon
This is actually three items. You have to collect all three before
you can use the Dragoon, but once you've collected them all you are
allowed to fire at the screen and try to hit other combatants. If
you hit them, it causes massive damage and sends them flying. If
you're hit enough, you will drop your piece of the Dragoon.
*Note: To see which of the items you've collected, they appear in
small pieces down by your characters face.
*Note: These items almost always appear together. Once a first
piece of the Dragoon appears, expect the other two to show up soon.
Super Mushroom
Simply touching this item will make you grow to about twice your
normal size, letting you deal higher damage and have better
defense. It will go away after a short while.
Poison Mushroom
This item looks just like the Super Mushroom but with a slightly
darker hue, and it has the reverse effect. Touching this will make
your character shrink to a miniscule size, and reduce your attack
and make you fly much farther. It will go away after a short while.
Warp Star
Grabbing this item will make you fly off the screen for a moment
and then come crashing down with an explosion. You can slightly
guide the star left and right, but be careful not to fall into a
pit.
Starman
As soon as you touch this item you become invincible, meaning you
will take no damage and normal attacks can't hit you. Some stage
traps will still knock you around, however, so be careful. It lasts
about 10 seconds.
Metal Box
Breaking this item or picking it up encases your character in a
metal layer, raising your defense and weight significantly. You
won't go flying very far, but you'll drop like a brick!
Bunny Hood
Picking this item up makes your character incredibly fast, and it
also gives you an extra boost in your jump, allowing you to jump
much higher than before.
Superspicy Curry
Picking this up causes your character to uncontrollably breathe
fire. You can still move and attack, however, but you can no longer
walk.
Timer
A time warping effect happens when you pick this up. Everyone but
you will slow down, allowing for a few sucker punches. However,
this can backfire and cause everyone including you to slow down...
or just you.
Lightning
Touching this shrinks everyone but you on the battlefield for a
short while. Beat up the little guys, but watch out it can turn
around and shrink just you instead!
Beam Sword
This will equip your character with a beam sword, changing your
attacks into a sword swing. The stronger your attack is, the
longer the beam sword will become, as it shoots outward slightly.
Homerun Bat
This item will equip your character with a bat, changing your
attacks to a major league swing. If you perform a side-smash attack
while holding it, your character will wind up for a moment and
unleash a practically guaranteed kill.
Fan
This item is less powerful than a bat or sword, but can be rapidly
used. It also has a very high chance of breaking a shield, in case
your friends are guarding too much.
Lip's Stick
Another slightly weaker weapon, this item has the special ability
to add a flower to your enemy's head. This flower adds percentage
to your enemy slowly, but the more you hit them with this weapon
the bigger and more effective the flower will get.
Star Rod
A decent weapon to equip, performing a side-smash attack will send
a star projectile flying out from the rod.
Hammer
The bane of fair play, the Hammer is a deadly weapon that allows
you to swing it for about 15 seconds. It causes massive damage and
sends opponents flying, but if your opponent manages to hit you,
you can't jump twice with it or move very fast. It also has a
chance to lose the hammer head, leaving you with just a stick to
wave around.
*Note: The Hammer's speed has been drastically reduced from Melee,
allowing much easier hits on the Hammer-user.
Golden Hammer
And you thought the Hammer was bad? This thing allows players to
float in mid-air, saving you from the pitfalls of the previous
version, not to mention the much faster swing. However, it can be a
dud, just leaving a squeaky hammer for you to pretend to be cool
with.
Super Scope
This item returns from Melee. If you pick it up, you can shoot
either a charged blast or a rapid stream of bullets. You can fully
charge it about three times before it runs out of steam, or you
can fire 48 small shots in rapid succession before you need to toss
it.
*Note: You can move while firing this, unlike in Melee. You can't
turn around while firing, but you can back up.
Ray Gun
This weapon changes your normal attack into a projectile, coming
with 16 shots. The shots have a small stun effect, so if you're
fast you can keep the enemy at bay.
Fire Flower
This item lets loose a blast of flames, burning your enemies in a
rapid succesion of hits. You can hold down the attack to keep your
foes trapped, but eventually the flower will run out of power.
Cracker Launcher
Once grabbed, this item spews out fireworks that damage foes. You
can change the angle with up/down or change your direction, and
eventually it will run out of shots.
Bob-omb
Watch out, it's a bomb! This item causes a big explosion with
whatever it connects with after being thrown, but don't be slow in
picking it up. If it's left sitting around for a while, it will
start walking around and blow up the first thing it touches!
Motion-Sensor Bomb
This item does a little damage if it connects with an opponent
after being thrown, but more importantly, after it touches solid
ground it becomes a land mine. Any characters that get close
enough to it after a moment will trigger an explosion, so be sure
to remember where it lands!
Gooey Bomb
This item sticks to whatever it touches. Once attached, it will
start to tick down until it's explosion, but there's a catch if
you run past an enemy and touch them, it will switch over and stick
to them instead.
Smart Bomb
When this item connects after being thrown or gets hit it explodes,
causing a mini-sphere to expand from the center of explosion. Any
characters caught in this explosion will be rapidly hit, racking up
the damage. At the end it sends all those trapped flying. It has
a chance to be a dud, though, so pick it up and throw it again to
fix the situation.
Deku Nut
When this item contacts it will flash and stun a nearby enemy, or
can be used as a small bomb if it hits the enemy directly.
Freezie
This item moves along the ground until it's picked up. If you hit
your enemy directly with this, they will be trapped in ice for a
short while, allowing you to pummel them freely. If you rapidly
press any buttons, the ice will thaw faster, allowing you to free
yourself quicker.
Smoke Ball
Kind of dumb, this item "obscures the screen". You can attach this
to people if you hit them directly, otherwise it just emits smoke
for a short while, allowing you to slightly hide what you're doing.
Pitfall
This item allows you to trap an apponent in the ground for a short
while. If you place it on solid ground it will become a trap, but
if you hit your opponent with it directly, they will immediately be
stuck in the ground. If your opponent is in the air, they will fall
straight down to the nearest platform, so it's an edge-guarders
dream.
Hothead
These little monsters slide around on the stage, damaging anything
they or the sparks they leave behind touch. If you hit them with
electric or fire attacks, they'll grow even bigger.
Mr. Saturn
This item you can pick up and throw, but he doesn't do that much
damage. You can use him to break shields effectively, but otherwise
he's more fun as a hostage.
Green Shell
This item can be thrown for a lot of damage, but you can hit or
jump on it as well to send it careening off in the direction your
facing. If they hit anything solid they'll come right back, so
watch out!
Banana Peel
Place this on the ground for a fun-filled trap that will stun your
opponents and make them fall for a moment.
Bumper
Place this somewhere to make a trap that will bounce anyone who
comes in contact with it away. Once it bounces someone or
something, it will slide along the ground a little.
Spring
This "item" allows you to jump incredibly high if you jump on top
of it. If thrown, it will sometimes topple over and launch anyone
who comes in contact with it off to the side.
Unira
This item will extend and retract it's spikes as it's hit. Stay
back and hit this one from a distance if the spikes aren't out.
Soccer Ball
You can't pick it up, but if you hit this item you can launch it in
any direction. It will burst into flames after you hit it for a
while, so don't get caught in it's path.
Team Healer
This item does nothing for whoever picks it up, it instead heals
whoever you hit with it. Throw it at an ally in Team Brawl to get
some percentage back.
Franklin Badge
Pick this up to equip it. Once equipped, it will bounce all
projectiles back without fail for a short period of time. Be
careful and watch for when it disappears, as you can barely see it
on your character model.
Screw Attack
Holding this turns your normal jumps into spin attacks, allowing
you to hit enemies multiple times while performing normal jumps.
*Note: Unlike in Melee, this item is not held or thrown, just
equipped.
CD
Not so much a battle item, but this item lets you unlock new songs
for your own use in My Music mode. Pick these up in any mode.
Trophy (Subspace Emissary only)
Picking this up will add the trophy to your personal vault. There
are a lot of trophies that appear randomly, so see the Obtainable
Trophy section for details on how to get some.
Sticker
These add stickers to your collection, which are very useful in
the Subspace Emissary to power up your characters.
Key (Subspace Emissary only)
These open locked doors you'll find in Adventure Mode.
Trophy Stand (Subspace Emissary only)
This allows you to "trophy" enemies in Adventure Mode. Throw it at
the enemy you want to turn into a trophy and it will likely become
a trophy. For enemies with higher health such as bosses and mini-
bosses, you need to weaken them first. This is required to get all
Enemy and Boss Trophies in the Subspace Emissary.
Stock Ball (Subspace Emissary only)
Pick this item up and you will add one to your lives left.
Coins and Bills (Coin Matches only)
These coins are just to collect in coin matches. Beat your enemy
and they will drop coins for you to collect.
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